ext_244688 (
brimtoast.livejournal.com) wrote in
alt_fen2008-11-15 12:58 pm
![[identity profile]](https://www.dreamwidth.org/img/silk/identity/openid.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
Introduction Post
I think we've been spending enough time together (and for me, it's been very enjoyable time) that we should get to know each other a bit more. So here's a post for that purpose. Some things I'd love to know about you, my fellow fen, are:
-Your name and a little about yourself. (Age, job, where you live, anything about you that you consider important)
-How you got here. (History of the path you took to finding this game, not just how you heard about it but what made you care enough to actually check it out. And what made you interested enough to want to stay and spend hours and hours discussing it)
ETA: I had more, but after writing my own answers I realized that this was plenty to start with.
I have put my own answers to the questions in a comment. I really look forward to seeing what everyone has to say.
-Your name and a little about yourself. (Age, job, where you live, anything about you that you consider important)
-How you got here. (History of the path you took to finding this game, not just how you heard about it but what made you care enough to actually check it out. And what made you interested enough to want to stay and spend hours and hours discussing it)
ETA: I had more, but after writing my own answers I realized that this was plenty to start with.
I have put my own answers to the questions in a comment. I really look forward to seeing what everyone has to say.
no subject
I was thinking the summaries would be more narrative than the weekly updates, and I agree that links aren't as necessary a feature. (There could, of course, be a link at the beginning or end of the summary to the community's update tag.) I imagine the summaries would tell the story in a compact way that will allow a new reader to get up to speed very quickly with the major plot incidents and learn enough of the characters, their motivations, alliances, and interactions that s/he could move from reading the summaries directly into reading the game's current action without feeling lost.